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- Dungeon hack -
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Eye of the beholder was a
pretty successful game as it was one of the first really graphical D&D
games and so it spawned two sequels. Dungeon hack is build on pretty much
the same engine as the eob games but the dungeon you face is completely
randomized so it will allow for a different challenge each time. The story
is pretty simple, you are a hero who was send rather unwillingly by a sorceres
to retrieve a certain gem out of a dungeon. As a reward you can take any
treasure you find except the gem itself and so you face the long battle
ahead of you.
The game starts with you either selecting a premade character or creating
one from scratch. Since the game uses the AD&D rules you can select
from the standard classes like fighter, mage, cleric, ranger, paladin, or
a mix of them when playing certain races. The odd character for me at least
is the bard which I can't really recall having before but that could be
me. Once you are done with the character you can select from three premade
settings for the dungeon, easy, medium and hard. Each setting changes things
like amount of monsters, amount of keys, toughness of monsters and the number
of levels the dungeon has. If you don't like that however you can manually
set each of the options, there is even one that is called "character
death real" which means if you die your character is deleted as well
as any savegames!
Anyone who is familiar with the eye of the beholder series should feel right
at home with the interface and the layout of the dungeons. The largest part
of the screen is made up of a 3D screen showing the dungeon in firstperson
view with other parts showing your inventory, the character and his items
as wel as a small map which reveals an automap feature when you click on
it. Combat is very simple you can simply rightclick on the weapon your character
is holding to attack any creature or select a spell from a spellbook. Interaction
between items is equally simple as you can drag and drop items from the
screen or click on them to activate them. Since this is a dungeon the scenery
is fairly limited dispite having lots of different textures, I can't gripe
too much about it though since a nicely decorated wall is still a wall :)
The randomness of the game can be quite good as you will never see the same
dungeon twice however there are flaws that are inherent of such an approach.
One such thing is the lack of a story which is the most basic of stories
but usually a very important part of an RPG. The other thing (for me) is
that there is no option for a very small dungeon, the smallest one you can
create is still 10 levels deep. It would have been great to get a dungeon
with just a level or two for a quick fix but alas. Other than that though
the game is not bad dispite it shortcomings.
Overal rating: 7/10
Erde Kaiser
Dungeon hack was released for one system here are some notes:
| DOS |
Released
in 1993.
Sometimes the game responds really slow which feels much like eye
of the beholder 3. |
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Date added |
Jun-13-2008 15:24 |
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Name |
Dungeon hack |
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Developer |
Dreamforge intertainment
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Publisher |
SSI
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First released |
1993 |
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Genre |
RPG
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Download |
MS-DOS, filesize: 4418 Kb
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Links |
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Manual |
No manual available
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Solve / Docs |
No solve available
No extra docs available |
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Sitestats
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03-Sep-2010
Games: 404
Utils: 30
Manuals: 193
Solves: 83
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