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- Perseus and Andromeda -
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Perseus and Andromeda is
another text adventure that was released only on the C64. It takes the then
standard form of a textbased interface with the upper half of the screen
filled with a picture of the surrounding. The story is from ancient Greek
mythology and it goed somewhere along the lines of this. Perseus is the
son of the god Zeus and a human and thus he carries good favor with him
but Zeus' wife Hera isn't so keen on him. One day Perseus wins the right
to marry the princess Andromeda because he releases her from a curse but
in the process he cuts of the hand of Hera's son and thus earns the wrath
of the goddess. After being insulted by the princess' mother she demands
that Andromeda be sacrifaced in thirty days or the kraken will destroy the
entire town. Thus begins Perseus' quest to find something that can stop
the kraken and allow him to live happily with Andromeda.
As stated before the screen is half filled with a picture of the surroundings
and underneath you can type in any commands. You can also disable the pictures
by simply pressing enter without a command and the upper part of the screen
will show a description of the surroundings, any items and possible exits.
Commands are pretty standard like take and use so anyone who has played
a text adventure game before will know how to get around. The game starts
near the castle and you will have to find help in your quest. Luckily being
the son of a god helps and if you pray to them and with a little patience
you might gain some nifty items like a helmet that makes you inviseable
which can help you complete your quest. Along the way you will come across
mythical creatures like the harpies and medusa which you will have to find
a way to get past. Can you succeed where other heroes have failed and defeat
the kraken which is deemed invulnerable or will you join the ranks of the
undead?
The story of the game is pretty solid but there are some problems with the
game itself. For one thing the story isn't told through the game which is
quite a vital part of a text adventure so unfortunately most of the charm
is lost. Technically there are also some problems as the pictures themselves
don't serve much purpose and it takes a long time to draw them. Add to that
the fact that underneath the pictures are the most important parts like
the items you can pick up and the exits and you realize that the best way
to play is to do it in text only mode. Also the inventory limit is something
that really annoyed me but pretty much every adventure had it in the olden
days so it's not really unique problem. That said I have some fond memories
of this game as I was stumped when I first played it but now it doesn't
seem very difficult. Give it a go if you're into text adventures.
Overal rating: 6.5/10
Erde Kaiser
Perseus and Andromeda was released for several systems here are some notes:
| C64 |
Released in
1983 .
Game has been tested but not completed with CCS64 v2.0 win.
There is no information whatsoever in the game about a release date but
I found the info on the net. |
| ZX
Spectrum |
Released in
1983.
Game has been tested but not completed with emuZwin v2.5.
This plays a lot faster actually than the c64 version. |
| Others |
These versions
are not available.
BBC micro released in 1983.
Oric released in 1983. |
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Date added |
Sep-28-2005 20:26 |
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Name |
Perseus and Andromeda |
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Developer |
Brian Howarth
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Publisher |
Brian Howarth
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First released |
1983 |
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Genre |
Interactive Fiction
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Download |
Commodore 64, filesize: 21 Kb
ZX Spectrum, filesize: 22 Kb
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Links |
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Manual |
No manual available
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Solve / Docs |
Get solve here
No extra docs available |
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Sitestats
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22-May-2013
Games: 428
Utils: 30
Manuals: 213
Solves: 92
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