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Clue!, the -
The clue! and they stole
a million are the only two games that I know which involve you being a burglar
and the aim is to plan and rob a bunch of places. The clue! ads an adventure
element to the game and an interesting story as well. You are Matt Stuyvesant
and upon your arrival in London you are immediately robbed of pretty much
all your belongings. Things take a turn for the better though as once you
call a cab you happen to be customer number 100.000 which gives you the
right to free cabrides for the rest of your life. You go to the bar you
were instructed to and there you meet Martin Biggs, a crook with big plans.
He has a plans for a big job but they need some extra cash to plan it all
so he has a simple job for you and that is to rob a local sigar store. He
gives you some money for tools, a getaway car and some advice before you
set out to rob the place.
You can't commit any of the burglaries on your own however as you cannot
drive and you'll have to find at least a driver to help you on the job.
You'll have to check out the local bars to see if anyone is interested and
if they are they will tell you what kind of things they can do and how much
of the loot they want in. Luckily for you the entire city is as corrupt
as you can get except for the few police officers running around. Once you
find a partner you can buy some tools in the local hardware store which
even gives you handy advice on how to use them. Now you can start planning
the heist and once you're alone in your hotelroom and pull down the blinds.
Planning is done on an overhead map that shows you and your accomplices,
the building and the getaway car. You have to individually move each character
carefully and tell them what to do. You can give commands like pick lock,
grab loot and opening doors and windows but you'll have to time the commands
exactly because if there happens to be anything that wasn't in the plan
like a door that is closed your accomplices will panic and run back. You
can switch back and forth between characters and each of them is entirely
instructed by you as they will not act or do anything on their own. If you
are satisfied with the plan you can store it and if you are ready you can
execute your plan. The execution of the plan is viewed from the same map
as the planning except now you see you characters running around and doing
stuff inside the building. If you complete the caper and you get away clean
without getting spotted by the police the only thing left to do is to use
a local fence to sell the loot and devide the money.
The first level, the sigar shop, is a very simple level that allows you
learn the mechanics of the game but as you progress into the game the levels
get more and more complicated. First off now you'll have to scout any interesting
targest for yourself which means you have to stake out the place and see
what's inside. The bigger buildings can also have more than one floor and
many of them will have security in the form of electronic devices or guards.
This will require you to use more accomplices to the maximum of four as
you will need their expertise on things like electronics and safe cracking.
You'll also need different cars as the first one can only hold two people.
You can get a new one at the local used car dealer and it's important to
choose the right car as you'll want a fast car without getting one that
looks too conspicious. For that matter you should also not use the same
people all the time as the police will uncover
The clue! is an excellent game and though the graphics are not of a too
high a quality the gameplay is what counts. I didn't think robbing places
could be so much fun but ofcourse I suggest you don't try it at home. The
technical issues can put you off because it can be a real pain to get it
running but I suggest you try it because I doubt you will find a game like
it very soon.
Overal rating: 9/10
Clue!, the was released for two systems here are some notes:
Game has been tested but not completed on a DOS PC.
This game is extremely picky about memory usage which is why I can't
get it to work on a windows system or dosbox. The zipfile contains
a file called 'config.sys' which is a template for starting your system
in a pure dos environment. Good luck getting it to run but it is worth
game was also released for the amiga but the version I have doesn't
Date added ||
First released ||
MS-DOS, filesize: 2577 Kb|
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Download manual for Clue!, the
, filesize: 28 Kb|
This is the same as the text manual.
Solve / Docs ||
No solve available |
Get text manual here
Games in similar categories / themes||
They stole a million|